Update on EDOZ

EDOZ now got a new update, in which we fixed a few things, such as the Channel and Blendmask being wrongly compiled, the winter and night ground textures not being compiled at all - these are the technical facts.

All in all this means for you:

  • Seasonal textures are now fully working
  • Water should be visible (the one swamp, if you can find it!)
  • Ground textures should fit into the world scenery a little more

To get EDOZ Schönebeck-Zackmünde, please follow this link!

 

We encourage you to test the scenery as much as you wish - and we even more like to see you sending us bugs that happen in the scenery!

 

 

We do not have as much time as we had before to spend on developing the remaining sceneries (ESSL and EDOZ). As much as we want to, personal things consume more time than we can spend on the development of sceneries per day. This does not mean we will stop at any point - just a little less progress being made over time. :)

 

Until then: Hold your altitude and soar above!

 

 -PS

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